100 chairs in 100 days and its 100 ways, an extraordinary story of design by Martino Gamper

A recalled dialogue from some time ago:

Martino: I will make 100 chairs

åbäke: What, the same one 100 times?

M: No, they will be different. They’ll be actual size 3D sketching, somehow, you know, instead of drawing on a piece of paper.

å: Sounds great. Do it in 100 days then.

Renowned for his cross-disciplinary and culturally responsive approach to design, London-based Martino Gamper came to major acclaim with 100 Chairs in100 Days.

Some ten years ago, the London-based, Italian-born furniture designer initiated his project, 100 Chairs in 100 Days. He made a new chair a day for a hundred days by collaging together bits of chairs that he found discarded on the street or in friends’ homes. Blending found stylistic and structural elements, he generated perverse, poetic, and humorous hybrids. The project combined formal and functional questions with sociological and semiological ones. Or, as Gamper put it:

‘What happens to the status and potential of a plastic garden chair when it is upholstered with luxurious yellow suede?’ 

The project was all about being creative, but within restrictions—being limited to materials at hand and the time available, with the requirement that each new chair be unique. Gamper's ‘three-dimensional sketchbook’ brought him international recognition. The project was exhibited in London in 2007, at the Milan Triennale in 2009, and at Yerba Buena Center for the Arts, San Francisco, in 2010.

'There is no perfect design and there is no über-design. Objects talk to us personally. Some might be more functional than others, and the emotional attachment is very individual.' 

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Words adapted from an article from Martino Gamper's website, find it here



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